Roadmap
Where every part of the game stands on the way to 100% — all features working. Updated as we go.
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or post in the forum’s ArcheAge Help & Support.
Every report helps move a bar toward 100%.
How to read this
- Not started 0% Not started yet.
- Started 1–24% Work has begun.
- In progress 25–89% Actively being built and fixed.
- Bug tail 90–99% Everything works; we are fixing the last bugs.
- Complete 100% All features working.
Race questlines
48%Main story quests for each race, played through and fixed by staff.
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Elf Early story (to level 16) plays through; players have completed every quest in it. Later chapters were fixed by staff play-throughs.In progress50%
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Dwarf Main story to level 30 passes every night in our automated play-through; fixing the last small bugs as they are reported.Bug tail90%
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Nuian Story to level 28 passes every night in our automated play-through; later chapters not yet verified.In progress40%
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Firran Story to level 28 plays through; The Souleye’s Return is fixed (10-14).In progress35%
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Harani Story to level 28 plays through; players have completed it.In progress45%
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Warborn Main story from Sunbite Wilds works for players through its first chapters. The Warborn prologue (a shared starting area, as on retail) is built and will be switched on once its quests are verified.In progress30%
World & core systems
75%The systems you use every day.
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Boats and other vehicles Sailing, cannons and pack carrying work; ship and vehicle repair are still being finished.In progress85%
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Mounts, pets and flying mountsBug tail90%
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NPCs and monsters staying on the ground (no sinking or falling through the world) Placement code fixed: about 2,200 NPCs lifted back onto the ground, docks and raised structures. In testing now: a new ground-placement rule, and a rebuilt navigation mesh so monsters stop sinking or falling through slopes (Marianople and Burnt Castle Armory first).In progress80%
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Quest turn-ins working every time Turn-ins now go to the right NPC and no longer remove other quest items. Stand next to the NPC when turning in.In progress75%
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Trade packs and the trade price board Trade runs, Cargo Seller stock and cart pack slots work; the in-game price listing is still being finished.In progress80%
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Crafting Board: posting crafting requests for other players to fill Built and being tested before release. Normal crafting works.In progress60%
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Loot from monsters and opened boxes About 1,500 boxes and chests open properly and Auroria monsters drop gold. Since 10-14: drop chances follow the retail loot rules at our 8x loot rate, treasure chests open and give their loot, and raid and dungeon bosses have their own drop rates.In progress85%
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Auction house buying and bidding Listing and expiry work; buying and bidding are being checked.In progress50%
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Public transport (carriages and airships) Carriages and most airships run; some ferry routes are not running yet.In progress70%
Housing & farming
62%Your land: houses, farms and everything on them.
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Building houses and farms All house types can be placed and finished; report any design you cannot buy or build.Bug tail90%
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Weekly property tax The first weekly taxes come due from 17 Oct (UTC). Pay with Tax Certificates at your house.In progress50%
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Furniture, decor and storage chests Decor placement works; storage chest issue under Known issues.In progress70%
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Selling houses and house permissions Farm permissions (Private, Family, Guild, Public) are now enforced on your land. Tell us if a sale misbehaves.In progress60%
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Farm houses, marine houses, aquafarms and silos Aquafarm and marine house designs are on Mirage Isle; coral grows inside a built Aquafarm.In progress40%
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Land limits per account Built and being tested: a limit on how much land one account can hold, so there is room for everyone.In progress60%
Dungeons & raids
18%Group content inside instances.
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Dungeons (entering, bosses, loot) Since 10-14: boss events, cutscenes and doors run in Burnt Castle Armory, Howling Abyss, Palace Cellar, Hadir Farm and Serpentis, and leaving a dungeon no longer puts you back at its entrance when you log in. Tell us which dungeons work for you and which do not.In progress30%
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Raids and raid bossesStarted20%
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Arenas and battlegrounds Started: arena and battleground queueing does not work yet.Started5%
Server events & world bosses
24%The big shared events on the world map.
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Crimson Rift Opens daily at 19:00 UTC (Cinderstone Moor and Ynystere) and 01:00 UTC (Sungold Fields). Next: an on-screen rift alert for everyone, and checking that later waves and the bosses appear.In progress55%
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Grimghast Rift Event data and quests are in place; it is not running on a schedule yet.Started10%
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Lusca Awakening Event data and quest are in place; it is not running on a schedule yet.Started10%
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Ocleera Rift (Diamond Shores) Monsters are in the world, but the rift event itself still has to be built.Started5%
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Golden Plains Battle (Halcyona war battleground) Battleground queueing is not supported yet.Started5%
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Kadum Kadum appears in the world but does not drop loot yet.Started15%
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Red Dragon's Keep The Red Dragon is back with its full multi-phase fight, daily at 03:30 UTC. Tell us how the fight feels.In progress60%
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Hiram Mountain daily quests (Western Hiram) Quest givers are in place; needs a full playthrough at level 55.In progress30%
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Blue Salt Brotherhood daily quests Being played; tell us about any quest that will not accept or turn in.In progress60%
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Priestess of Nui daily quests Not found in the current quest data yet; still checking which quests these are.Not started0%
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Abyssal Attack (Sea of Graves) Quests are in place; the attack event itself still has to be built.Started10%
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Kraken On its schedule: Wednesdays, Fridays and Sundays at 02:00 UTC.In progress60%
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Leviathan Back with its full multi-phase fight: Tuesdays, Thursdays and Saturdays at 02:00 UTC. Tell us how the fight feels.In progress60%
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Delphinad Ghost Ships Ships are in the world but do not drop loot and are not on a schedule yet.Started10%
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Nation Construction (weekend Auroria quests) Quests can be picked up; construction has not been tested end to end.Started15%
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Holiday & festival events Festival NPCs return around their real holidays.Started10%
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Daily Schedule: Event tab (current events list) Planned: the Event tab in the Daily Schedule window will list our running and upcoming server events with their dates, details and rewards. It stays empty until then.Not started0%
Fishing
32%Fishing quests, contests and the rods, hats and titles their coins buy.
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Mirage Isle Fishing Contest (Fisher King Coins) The Contest Coin Collector on Mirage Isle is in place (Time Catcher title, Kingfin Boaters, Mermaid Bathtub, Thunderstruck rod), but the contest that awards the coins still has to be built.Started10%
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Ice Fishing Festival (Ice Fishing Coins for Santiago's Fishing Rod) Quests and the coin-to-rod exchange exist; the festival NPCs and the Gift Exchanger still need to be placed.Started15%
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Lucky Fishing (Time Catcher Tokens on Mirage Isle) Quest is in place; the Time Fisher is not in the world yet.Started10%
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Fishing questline with Fisherman Santiago and Fisherman Riko (and fishing titles) Both fishermen are in place and the full chain can be picked up; needs a full playthrough.In progress35%
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Auto bait-fishing, and basic fishing at any level Update ArcheAge through the launcher, then right-click the Fishing skill icon before casting. Uses 1 Bait Worm per cast.Complete100%
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Sport fishing (fish schools, chum, feeding frenzy, lures, trophy fish) Fish schools spawn at sea; landing and turning in big fish has not been tested yet.Started20%
Guilds, families & society
45%Social systems beyond your own character.
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Guild basics (create, invite, chat, ranks)In progress70%
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Guild wars, renaming, summoning members, recruiting Recruiting works; guild wars, renaming, summoning members and guild levels do not work yet.Started20%
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FamiliesIn progress75%
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Crime & justice: crime points, reporting, prison, jury trials, bounties Attacking your own faction already flags you for PvP. Crime points with bloodstain and footprint evidence that players report are built and in testing; prison, jury trials, bounties and turning Pirate come next.Started13%
Castles, sieges & nations
8%Territory, governance and large-scale PvP.
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Castles and sieges Castle and siege support has started; territory sieges are not running yet.Started10%
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Nations: tax rates, hero elections, mobilization Started: nation and hero screens open, but voting and nation actions do not work yet.Started5%
Gear progression
29%Making your gear stronger.
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Gear enhancement and upgrading (regrading, awakening and more)In progress50%
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Hiram gear: drops from Abyssal Legion and other mobs, Hiram daily quests, awakening Since r28 (10-16): Abyssal Legion mobs drop their retail loot (Hiram Guardian gear, Honor Gems, Hiram scrolls). Next: Hiram dailies and the awakening path, tested end to end.In progress35%
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TemperingStarted20%
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Breaking down weapons with EvenstonesStarted10%
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Changing an item's look, and repairing pet & vehicle gearIn progress30%
Known issues
23%Specific bugs on our radar right now. 100% = fixed and live.
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Dwarf characters can hang at 100% loading on some PCs Cleared for the affected player after the daily reset on 10-16 (00:00 UTC). We are watching for a repeat; tell us right away if it happens.In progress30%
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Monsters and NPCs in Karkasse briefly disappearing and reappearingStarted5%
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Dragonstone not teleporting to the quest location Players report it working again; we are confirming.In progress50%
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Marmas in Hadir Farm taking almost no damage Fix tested: his weakening tower now appears. Pull him into its circle and step out yourself. Ships with the next update.In progress70%
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Splitting a stack inside the bank or a storage chest fails Move the stack to your bag before splitting or turning it in. A fix is being built.Started10%
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Honor-point pouches and similar items giving no honor Hold on to them; they will pay out once fixed.Started5%
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Show my equipment and sitting on chairs doing nothing Stop looting is fixed; these two are being built.Started10%
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Guild chat sometimes showing box symbols in part of a message Damaged messages are now blocked and you are asked to resend; the underlying decoding fix is in progress.In progress50%
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Party members not moving on the map A fix is being tested.In progress30%
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Some NPC names and quest text showing box symbols Untranslated text; send us a screenshot of any you find.Started10%
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Character keeps moving for a moment after a dashStarted10%
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Snowball Souvenir quest cannot be finished (snowballs come from a winter arena event we do not run) Please abandon the quest for now.Not started0%
Recently fixed
Shipped 2026-10-04 to 2026-10-14 (UTC).
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XP, vocation and honor boosts disappearing when you log outFixed
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Potions not usable while driving a shipFixed
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Brinebound Rock not dropping (now from sea creatures and Shipwright Design Bags)Fixed
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Merit Badge and Kyrios Badge shops, more Loyalty items, Gilda Star for CreditsFixed
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Dual-box limit (2 accounts in game per connection)Fixed
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Treasure-map chests giving nothing, and Recovered Treasure Chests that would not openFixed
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NPCs missing after a teleport until you reloggedFixed
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Server crashes caused by standing near the Library entranceFixed
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Reappearing at a dungeon entrance after you had already left the dungeonFixed
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NPCs floating or sinking instead of standing on the groundFixed
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Disconnects ("Gods have disconnected you") when dashing, picking up quests or fighting mobsFixed
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High ping and lag from server memory creeping upFixed
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Lag spikes from charge/leap combo skillsFixed
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NPCs re-offering quests you already finished (e.g. Worldgate Guide Ruru)Fixed
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Shop purchase bug, and better connections for distant playersFixed
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Cannons for Questions (Dwarf): golems now in cannon range, shots no longer eaten by corpsesFixed
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Eznan Harbor and other dock NPCs standing under the dockFixed
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Cargo Sellers: stock, buying, and the buy crashFixed
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Characters getting "lost" (every skill asks for a target, position rolls back)Fixed
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Random flinging into the sky or closed zonesFixed
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Characters dying again right after reviving, and losing XP at loginFixed
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Crafted gear coming out at the wrong gradeFixed
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Marketplace Mail stuck loadingFixed
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Boxes used up without giving an item, and boxes refusing to openFixed
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Blue Salt Brotherhood questline (Herb Bundles, cart slots, crate delivery, Sleep On It, Farm Wagon Design)Fixed
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Costume washing and expiry timersFixed
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Area-of-effect skills hitting multiple targetsFixed
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Character Slot Expansion Scroll (up to 6 characters)Fixed
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Fishing: no level 53 requirement, plus auto bait-fishing (update through the launcher)Fixed
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Mirage Isle design boards for the Oak, Cherry and Aspen Treehouses and the Swept-Roof MansionFixed
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Design boards always charging the full Gilda Star priceFixed
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Turning down a loot roll no longer uses up the box, and Stolen Prince Bags openFixed
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Vocation and Honor showing huge wrong numbers after store purchasesFixed
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Food buffs matching the food item level, and monsters putting you in combatFixed
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Teleport books only listing your own faction, and recalls no longer landing inside the Memory TomeFixed
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Statue labor costs, tempering fixes and stale party invitesFixed
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Death XP loss halved for the betaFixed
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NPCs on docks and raised ground standing on the surface (165 more fixed)Fixed
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World bosses on a schedule (Kraken, Abyssal Attack, Ghost Ships) with one item per loot tableFixed
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Crimson Rift waves continuing past wave 1, rift alerts and schedulesFixed
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Officer Andre on weekend hours, and Kadum back with better lootFixed
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Two Crowns building lock (cannot build until 6-11-2026)Fixed
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Property tax grace week before removal, and prepaying up to 5 weeksFixed
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Storage chests giving items back, and items hidden in bags and warehousesFixed
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Sealed Black Arrow and similar items being used up correctlyFixed
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Transmuter recloaking giving the right item at the same gradeFixed
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Random fall deaths on flat groundFixed
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Elating Dawn 5x and 10x bundles in the Loyalty shopFixed
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Gathering and farm loot saying Not enough items (Shining Vein, Archeum trees, seed bundles and 250+ more)Fixed
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Guild chatFixed
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Private farms: other players planting, harvesting or uprooting on your landFixed
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Party chat for 3rd+ members, party kick and disbandFixed
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Daily contract chains and stop lootingFixed
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Quest proficiency rewards (The Trieste Alchemist, The Eastern Branch and others)Fixed
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Gathering proficiency stopping after a blocked public-farm harvestFixed
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Ancestral XP vanishing after a relogFixed
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Farm Cart pack slots and unsummoningFixed
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Players stranded at sea after leaving a shipFixed
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Auroria and ocean portal points, 108 new worldgates, Exeloch Anya Veins, Unidentified Vein dropsFixed
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Lag spikes near talking NPCs (speech bubbles)Fixed
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World boss fights: Leviathan, Red Dragon, Lusca, Thunderwings, Honeybee and family event bossesFixed
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Lag in busy areas and big fights (crowds around NPCs, starting areas, world bosses)Fixed
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Picking up placed items (ladders, decor) failing or losing the itemFixed
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Quest teleport items crashing the game, and the Marianople / Austera / Queen Chamber teleport pointsFixed
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Random fall-damage deaths while riding or walking downhillFixed
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Garden Gem not teaching the race transformationFixed
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Items stuck greyed out in your bagFixed
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Mass production: craft up to 100 items at onceFixed
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Trading cancelling as soon as you put an item in the trade window (whole stacks only for now)Fixed
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Crafting Request board (Request button in the crafting window)Fixed
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Dungeon tab in the Teleport Book not teleporting (3 uses per day)Fixed
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Auto-open of boxes and bags stopping after oneFixed
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Craft button staying greyed out after a 100-item batchFixed
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Gathering yields raised to 5x (seeds and saplings 1x); a full bag no longer wastes the nodeFixed
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Recorded sites / return points, Sunken Treasure, NPCs underwater behind the Diamond Shores LibraryFixed
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Crafting charging labor when your bag is full or nothing was madeFixed
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Salon Certificates garbling or resetting your lookFixed
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Evenstones on designsFixed
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Merit Quest steps: lock state and unlock costFixed
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Firran Rune Portal in Fleeing WhisperwindFixed
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Quest talk window freezing when the step does not matchFixed
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Players flung far out to seaFixed
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Armor and accessories giving their full defense again (r28)Fixed
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Loot tiers: common x8, uncommon 30%, rare 15%, ultra-rare 5% (r28)Fixed
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Quest packs on carts and ships, owner-only, 30-minute ground decay (r28)Fixed
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Gilda Dust recipe at the Archeum Workbench (r28)Fixed
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Dye Tickets in the Marketplace (r28)Fixed
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Daily Schedule: Events tab with our event times (r28)Fixed
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Hammer Toss, Shadowsmite, Sunder Earth and Snipe; buff refreshes no longer stack (r28)Fixed
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Daily Contracts resetting after a disconnect (r28)Fixed
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Other faction level-35 quest popping up while gathering (r28)Fixed
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Crest Ink / Crest Bleach disconnecting you (r28)Fixed
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Daily cargo purchase cap removed (10-16)Fixed